[War_ooc] John gets to thinking.
John Penta
john.penta at gmail.com
Sat Jun 27 12:04:27 EDT 2009
I'm going to hit on the various points Mike raises on their own between the
message. Hope this goes through...
On Sat, Jun 27, 2009 at 11:43 AM, Michael Brittain <
michael.brittain at blueyonder.co.uk> wrote:
> Hey guys! I'm still on the WAR lists, and as I've already said to John
> would be more than willing to help out, so I thought I ought to speak up and
> get involved in the discussions :-)
>
> My thoughts on the points below are yes to an activity requirement and yes
> to post counts (useful information, I'd say). Of course it's up to the rest
> of your guys, but I wouldn't have a problem with them. Also, I think that
> the WR could be replaced by another format not in so much detail.
>
> My past memories of WAR have always been that the WR is a monster to
> complete, and after a while plays a big part in the GM's feeling some form
> of burn out or unnecessary stress. We're all relatively :-P intelligent
> people so we're aware of the potential implications of our actions, posts
> etc, so detailed responses I don't think are really that necessary - we can
> all estimate approval ratings, economic growth etc ourselves as Dan says,
> and if there are issues a GM can step in to help. Good posts/plots and
> interactions between players and countries should negate the need for a
> detailed world report, at least in my opinion, especially as the game isn't
> being played 'scientifically', in that there's no sliding scales of actions
> to be considered etc.
>
That ignores the role of Secret Actions: In short, all the sneaky stuff
players get up to, from the subtle to the noticeable. In my time with WAR,
they've run the gamut from false flag terrorist bombings to currency
manipulation to diplomatic campaigns to...Well, if you can imagine it, I'm
willing to guess that since I joined in 2001, someone has tried it.
The WR is hard to complete, in part because it's just plain big (one section
per country, plus global sections...It adds up), in part because (and if we
do go ahead with the WR, this is where I'd really like help) there's no
template. Making a readable, easy-to-assimilate WR takes time.
I think when I was able to really focus, when the issues were simple and
not-too-much research was required to give a realistic, considered response,
I got the WR down to taking maybe 20 minutes per country. There's a
fundamental reason, hence, why I would never promise a WR more than once a
week. Having other people help was a huge assist when WAR got big, but also
made the process longer in some respects. If the WR is a source of stress,
it's because the GM can usually expect to spend the better part of an
evening working on it; I don't recall a single instance where it did not
take at least an hour and a half...And usually, once you get the WR out you
get called out on stuff you missed, logical errors, and things people just
plain don't like.
>
> I'd be more in favour of 'fake' news reports from the various countries
> media outlets, or global news bulletins, as a way of responding to the
> actions of individual players but also as a way introducing new
> 'problems'/issues to deal with. I think it would make it more realistic and
> hopefully be an easy, routine way of introducing new plots and moving the
> game play along. They could be flexible in terms of when they're needed to
> be sent out - they'd be no fixed date, they'd be fluid to in game plots,
> wouldn't need to be very detailed or long, could follow a simple format and
> are less monotonous maybe? You could also use them on the website to make
> WAR more realistic to potential players, and so that they could see what was
> going on.
>
> Maybe there's just as much work in these 'news snippets' and maybe I'm
> being a bit naive! What are everyone else's thoughts on this? :-)
>
Most plots in WAR come from players interacting with players. It's
*incredibly* rare that the GM can launch a plot on their own and actually
have players pay attention to it long-term. Either it's because I and
previous GMs suck, or some other reason, I don't know.
Writing in a journalistic style would take just as long as writing in the
third person semi-omniscient that the WR uses. It doesn't disqualify it,
such writing comes in very handy for flash reports that introduce new
events, but it isn't easier.
John
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