[War] Game

Michael Downey michael.michaeldowney at gmail.com
Tue Jan 23 17:45:37 EST 2007


1) Well, who do we know that can do websites? Maybe NHS can lend us a
hand there?
2) I remember once upon a time when the WR was pretty regular, and
with peak activity too. Why not just keep a template saved in MS with
everything except econ/approval ratings and the narrative text?

On 1/23/07, pentaj2 at scranton.edu <pentaj2 at scranton.edu> wrote:
> Quickly, as I hunker down to study for a final tonight:
>
> The idea Mike poses has come to me as well since writing that email.
> However, -none- of that matters unless we get the more fundamental
> issues (Web, automation, etc) resolved. Not with the patchjobs we've
> done in the past, but with permanent fixes.
>
> I also think, frankly, we need a few months to recharge, to -recruit
> people- (we need fresh blood like a fish needs water), and to deal
> with these issues.
>
> What issues?
>
> 1. We need a website. One that: A. Looks good. B. Is useful. C. Will
> be updated -regularly-. Our website really is our first impression to
> players, and our issues there have screwed us deeply.
> 2. We need to automate, insofar as narratives can be automated, the
> WR. My dream is we would have an interface that, after you plug in the
> variable data and narrative, spits out a full, usefully formatted,
> country section for the WR or Action Reports, in a format we can
> copy&paste. It should save perm data per country (country name,
> leader), with the ability to change it.
>
> John
>
> ----- Original Message -----
> From: Michael Downey <michael.michaeldowney at gmail.com>
> Date: Tuesday, January 23, 2007 3:11 pm
> Subject: Re: [War] Game
>
> > I like the idea of continuing on, and some of Chris;s suggestions.
> One
> > idea we might implement is to set the game three or four years in the
> > future so we can have the game based in the modern world, my
> > preference, but not be as tied down by current events (Iraq, etc)
> >
> > On 1/23/07, Chazenesq2b at aol.com <Chazenesq2b at aol.com> wrote:
> > >
> > >
> > > Personally I say we should continue on, but having read John's
> > Email perhaps
> > > we should consider a unifying Arc?  Rather than simply dealing
> > with world
> > > events as they emerge, perhaps we should develop a "Main story
> > line".> Borrowing from history, World War Two in the 40's, World
> > War One before it,
> > > Social Revolution of the 1960's... perhaps we should debate what
> > forces> currently in society now have the greatest influence, and
> > perhaps consider
> > > staging the game around the results of these forces in our
> > respective> nations?
> > >
> > > Personally, I think we gotta go with Globalism as the formitive
> > force of the
> > > day.  Any takers?  Anyone disagree?  Any other ideas?
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> > >
> > >
> >
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