[War] Status

Michael Downey michael.michaeldowney at gmail.com
Sat Jul 8 08:17:05 EDT 2006


I have always been a staunch supporter of realism in WAR. I still
think back to the Anglo-Japanese War, with a neo-fascist British
government and a reborn Japanese Shogun state, battling it out with
stealth nuclear submarines and kilometer-long aircraft carriers, all
the while raining down EMP bombs on each other.

Yeah.

But I am actually starting to see Pat's point of view. This is a GAME,
and fun should be the primary feature. And if something is not too
wacko and you can do it with a very, very good post, then why not? I
mean, Tom Clancy wrote books with China and Russia going to war over
Siberia and Iran and Iraq uniting under a single banner to launch a
biological attack against the United States and then invade Saudi
Arabia. And those were pretty entertaining books.

I don't see a reason why we can't have a little bit of fun, so long as
we do try and balance it with some common sense. Because as we've
learned, it can get out of hand. Which leads to idiocy like the
Anglo-Japanese War, third-world African states trying to develop
railguns, invisible submarines, etc.

On 7/8/06, Vampi Digitalwytch <vampi.digitalwytch at gmail.com> wrote:
> That's a potential risk no matter what genre of game one runs, and a
> strong Brass can slap some sense into it.
>
> I do have to strongly agree with Buckley's Buckworth quote.  I've been
> in too many games where the GM had the 'bigger's better' mentality,
> and it is the worst thing to happen since then the dreaded chance of
> someone slipping in a clear 'oh HELL no' has the best chance of
> happening.
>
> With my game Dark Marvel, at the most we had 30 members and posting
> quality wasn't the best, and with our restart, I've got a solid 5 at
> this point.  If it goes up, fine, if it doesn't, still got a solid
> writing crew.
>
>
> > Gut reflex at 2 am:
> > But it's not you guys I worry about, it's the crackheads we recruit
> > later, who start reasonable and then slide to loony, using precedent
> > to tie us up.
> >
> > John
>
> --
> --I know there are no lifeguards in the gene pool, but damn, there
> ought to be at least a few sharks in the water.
>
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